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Best Luxray Moveset Brilliant Diamond

Gen VIII Dex Gen Vii Dex Gen Vi Dex Gen V Dex Gen IV Dex
Name Jp. Name No. Gender Ratio Blazon
Luxray Rentoraa
レントラー
National: #405
Sinnoh: #019
Ability: Rivalry & Intimidate
Rivalry: Set on & Special Attack is increased by 25% if the foe is of the aforementioned gender; Attack & Special Attack is decreased by 25% if the foe is of the reverse gender.
Intimidate: Upon entering battle, the opponent'due south Assail lowers 1 stage. In a Double Battle, both opponents' Assail are lowered. Pokémon with the Articulate Body, Hyper Cutter, or White Smoke power are unaffected. In a link battle, if both sides switch on the aforementioned turn, and get-go thespian sends out a Pokémon with Intimidate, the opponent's Attack volition be lowered before the opponent'south Pokémon switches.
Classification Height Weight Capture Charge per unit Base Egg Steps
Gleam Eyes Pok�mon 4'07" 92.6lbs 45 5,120
Experience Growth Base Happiness Attempt Values Earned Colour Safari Zone Abscond Charge per unit
1,059,860 Points
Medium Boring
seventy 3 Attack Point(s)
Blue 0
Damage Taken
*1 *one *1 *0.5 *one *1 *1 *1 *2 *0.v *i *1 *1 *1 *one *1 *0.v
Wild Hold Item Egg Groups
No Hold Item
Flavour Text
Diamond It has eyes that can see through anything. It spots and captures casualty hiding behind objects.
Pearl When its eyes gleam gold, it tin spot hiding prey--even those taking shelter backside a wall.
Platinum Information technology can see conspicuously through walls to track down its prey and seek its lost immature.
HeartGold LUXRAY's ability to see through objects comes in handy when it'southward scouting for danger.
SoulSilver
Location
Game Location
Diamond Evolve from Luxio
Pearl Evolve from Luxio
Platinum Evolve Luxio
HeartGold Evolve Luxio
SoulSilver Evolve Luxio
Trainer Locations Details
Diamond/Pearl Level Upwardly
Level Attack Name Type Cat. Att. Acc. PP Upshot %
Tackle 35 95 35 --
A physical set on in which the user charges and slams into the foe with its whole body.
Leer -- 100 30 --
The foe is given an intimidating leer with precipitous eyes. The target'south Defence stat is reduced.
Charge -- -- twenty --
The user boosts the power of the Electrical motility information technology uses next. It too raises the user'southward Sp. Def stat.
v Leer -- 100 30 --
The foe is given an intimidating leer with sharp optics. The target'south Defence force stat is reduced.
9 Accuse -- -- 20 --
The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
thirteen Seize with teeth 60 100 25 30
The foe is bitten with viciously sharp fangs. It may brand the target flinch.
xviii Spark 65 100 20 30
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
23 Roar -- 100 20 --
The foe is scared off, to exist replaced by another Pok�mon in its party. In the wild, the battle ends.
28 Swagger -- 90 15 --
The user enrages the foe into defoliation. Still, it likewise sharply raises the foe's Attack stat.
35 Crisis fourscore 100 15 xx
The user crunches up the foe with sharp fangs. It may as well lower the target's Defence force stat.
42 Thunder Fang 65 95 15 x
The user bites with electrified fangs. It may also brand the foe flinch or become paralyzed.
49 Scary Face up -- 90 10 --
The user frightens the foe with a scary confront to sharply reduce its Speed stat.
56 Belch 80 100 15 thirty
A flare of electricity is loosed to strike all Pok�mon in battle. It may also cause paralysis.
Platinum/HeartGold/SoulSilver Level Up
Level Attack Proper name Type Cat. Att. Acc. PP Event %
Tackle 35 95 35 --
A physical assail in which the user charges and slams into the foe with its whole body.
Leer -- 100 30 --
The foe is given an intimidating leer with sharp optics. The target's Defense stat is reduced.
Charge -- -- 20 --
The user boosts the ability of the Electric movement it uses adjacent. It likewise raises the user's Sp. Def stat.
v Leer -- 100 xxx --
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
ix Accuse -- -- 20 --
The user boosts the power of the Electrical move it uses next. It too raises the user'southward Sp. Def stat.
thirteen Spark 65 100 twenty thirty
The user throws an electrically charged tackle at the foe. Information technology may also exit the target paralyzed.
xviii Bite 60 100 25 30
The foe is bitten with viciously sharp fangs. It may brand the target flinch.
23 Roar -- 100 xx --
The foe is scared off, to be replaced by some other Pok�mon in its party. In the wild, the battle ends.
28 Swagger -- 90 fifteen --
The user enrages the foe into confusion. Notwithstanding, information technology likewise sharply raises the foe'due south Assault stat.
35 Thunder Fang 65 95 15 10
The user bites with electrified fangs. It may also make the foe flinch or go paralyzed.
42 Crunch fourscore 100 xv 20
The user crunches up the foe with sharp fangs. It may as well lower the target'due south Defense stat.
49 Scary Confront -- 90 10 --
The user frightens the foe with a scary confront to sharply reduce its Speed stat.
56 Discharge eighty 100 15 30
A flare of electricity is loosed to strike all Pok�mon in battle. Information technology may too cause paralysis.
TM & HM Attacks
TM/HM # Set on Name Type Cat. Att. Acc. PP Effect %
TM05 Roar -- 100 20 --
The foe is scared off, to exist replaced by some other Pok�mon in its party. In the wild, the battle ends.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every plough.
TM10 Hidden Power ?? 100 fifteen --
A unique attack that varies in type and intensity depending on the Pok�mon using information technology.
TM15 Hyper Beam 150 xc v --
The foe is attacked with a powerful beam. The user must rest on the next plow to regain its free energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of lite is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Pelting Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering upwardly Water- type moves.
TM21 Frustration ?? 100 xx --
A total-power assail that grows more powerful the less the user likes its Trainer.
TM23 Fe Tail 100 75 fifteen 30
The foe is slammed with a steel-hard tail. It may also lower the target'south Defence stat.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the foe. It may also go out the foe paralyzed.
TM25 Thunder 120 70 ten thirty
A wicked thunderbolt is dropped on the foe to inflict harm. It may also leave the target paralyzed.
TM27 Return ?? 100 20 --
A total-ability assail that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving quickly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Moving ridge sixty -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot exist evaded.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a underground ability. Its added furnishings vary depending on the user'due south surround.
TM44 Rest -- -- ten --
The user goes to sleep for two turns. It fully restores the user'due south HP and heals whatsoever status problem.
TM45 Concenter -- 100 xv --
If it is the contrary gender of the user, the foe becomes infatuated and less likely to set on.
TM46 Thief 40 100 ten --
The user attacks and steals the foe's held item simultaneously. Information technology can't steal if the user holds an particular.
TM57 Accuse Beam l ninety x lxx
The user fires a concentrated package of electricity. It may also enhance the user's Sp. Atk stat.
TM58 Endure -- -- ten --
The user endures any assault with at least 1 HP. Its hazard of failing rises if it is used in succession.
TM68 Giga Bear on 150 90 v --
The user charges at the foe using equally of its power. The user must residuum on the next plow.
TM70 Flash -- 100 xx --
The user flashes a calorie-free that cuts the foe's accuracy. It tin can too exist used to illuminate caves.
TM73 Thunder Wave -- 100 20 --
A weak electric accuse is launched at the foe. It causes paralysis if it hits.
TM78 Captivate -- 100 20 --
If it is the reverse gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Slumber Talk -- -- ten --
While it is asleep, the user randomly uses one of the moves information technology knows.
TM83 Natural Gift ?? 100 xv --
The user draws power to attack by using its held Drupe. The Berry determines its type and ability.
TM87 Swagger -- 90 fifteen --
The user enrages the foe into confusion. All the same, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- ten --
The user makes a re-create of itself using some of its HP. The copy serves every bit the user'south decoy.
HM04 Force eighty 100 15 --
The foe is slugged with a punch thrown at maximum power. Information technology can also be used to move boulders.
Platinum/HeartGold/SoulSilver Motility Tutor Attacks
Attack Proper name Type Cat. Att. Acc. PP Effect %
Fury Cutter 10 95 xx --
The foe is slashed with scythes or claws. Its power increases if information technology hits in succession.
Magnet Rise -- -- ten --
The user levitates using electrically generated magnetism for v turns.
Snore forty 100 fifteen xxx
An set on that can be used only if the user is comatose. The harsh dissonance may as well make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This assault never misses.
Mud-slap 20 100 x 100
The user hurls mud in the foe's face up to inflict damage and lower its accuracy.
Bespeak Beam 75 100 xv 10
The user attacks with a sinister beam of light. Information technology may besides confuse the target.
Superpower 120 100 five --
The user attacks the foe with keen ability. Yet, it also lowers the user'south Attack and Defense.
HeartGold/SoulSilver Motility Tutor Attacks
Assault Name Blazon Cat. Att. Acc. PP Effect %
Headbutt 70 100 15 thirty
The user attacks with its head. Information technology may make the foe flinch. To discover Pok�mon, hit trees.
Egg Moves (Details)
Attack Name Type True cat. Att. Acc. PP Upshot %
Ice Fang 65 95 fifteen ten Details
The user bites with cold-infused fangs. It may too make the foe blanch or freeze.
Burn down Fang 65 95 15 10 Details
The user bites with flame-cloaked fangs. It may likewise make the foe flinch or sustain a burn.
Thunder Fang 65 95 15 ten Details
The user bites with electrified fangs. Information technology may also make the foe blanch or become paralyzed.
Quick Attack xl 100 xxx -- Details
The user lunges at the foe at a speed that makes it near invisible. It is sure to strike start.
Howl -- -- 40 -- Details
The user howls loudly to enhance its spirit, boosting its Attack stat.
Accept Down 90 85 20 -- Details
A reckless, total-torso charge assail for slamming into the foe. It too amercement the user a lilliputian.
Night Slash - HGSS Only 70 100 15 -- Details
The user slashes the foe the instant an opportunity arises. It has a high critical-striking ratio.
Stats
HP Set on Defense Sp. Set on Sp. Defence Speed
Base Stats 80 120 79 95 79 70
Max Stats
Hindering Nature
Lv. 50 140 - 187 112 - 154 75 - 117 90 - 132 75 - 117 67 - 109
Lv. 100 270 - 364 220 - 305 146 - 231 175 - 260 146 - 231 130 - 215
Max Stats
Neutral Nature
Lv. l 140 - 187 125 - 172 84 - 131 100 - 147 84 - 131 75 - 122
Lv. 100 270 - 364 245 - 339 163 - 257 195 - 289 163 - 257 145 - 239
Max Stats
Benign Nature
Lv. fifty 140 - 187 137 - 189 92 - 144 110 - 161 92 - 144 82 - 134
Lv. 100 270 - 364 269 - 372 179 - 282 214 - 317 179 - 282 159 - 262

Best Luxray Moveset Brilliant Diamond,

Source: https://www.serebii.net/pokedex-dp/405.shtml

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